Why I'm 64

by Paul Morrison


You're probably wondering what this new section is all about, on the first day of 2017.  Let me explain.

First of all - don't worry.  They Were Our Gods is still progressing quite nicely.  It will still be finished, it will still be released, it is still my main priority.  But let me explain Why I'm 64.

I'm not sure if you're like me... well, that depends on whether you write or not.  If you do, you might be stricken with writer's block at times.  I'm no exception, but I found a way to combat that, and that way was to write about individual Commodore 64 games.  Then I thought, why not compile these into a book along the lines of the excellent Speccy Nation?  So that's what I'm doing, or intending to do.

It's been a great way of being able to continue writing when I was a bit stuck.  It's had no effect on They Were Our Gods at all... in fact, it's actually helped as it's galvanised me and put me back in the mood to write on my main project.  Win/win!

The book will have write-ups on 64 Commodore 64 games, mostly the system's undisputed classics but there will be the odd obscure game that was special to me.  There will be a couple of bonus sections too... in all, this book will weigh in at around 150 pages.  It'll be nothing like as in-depth as They Were Our Gods, taking a different tack altogether, but for Commodore 64 fans I'm hoping it will be a fun look back at this classic computer and why we fell in love with it.