Day 89 - A Gamer Forever Voyaging Presents - Andrew Braybrook

by PaulEMoz in , ,


Hey gang,

I'm working on something at the moment that could be a fun piece, but there's no way I'd get it finished today, and I wanted to put something up, so I thought this might be just the job.

If you read my other blog, A Gamer Forever Voyaging. you might remember that, back in 2011, I did a retrospective on Andrew Braybrook's Commodore 64.  It went down fairly well, but I suppose you'd expect that because they're great games.  Anyway, one of my readers is a big Braybrook fan, and he took it upon himself to take what I'd written, combine it with ZZAP! 64's reviews of Braybrook games, and put them all together in a PDF, available for download as a published work for free!

Now, why didn't I mention this before, you might wonder?  Well, the truth is, it's my fault.  I'd planned to write more... stuff about Andrew Braybrook's enhanced re-releases of his C64 games, and also about his Amiga games.  They were going to be added to the PDF as exclusive material, making it something worth downloading for regular readers of the blog.  And I just never got around to it.  Sorry.

An exclusive look at the cover!  Get it downloaded!
For all that time, it's sat there, unloved by the masses, albeit not forgotten about.  But in the latest issue of Retro Gamer magazine, there's a look at Braybrook's Uridium, with a small retrospective on his other games.  And it struck me that it might be nice to "release" the A Gamer Forever Voyaging PDF at this time, to kind of capitalise on that.

So, here it is, or rather, the link to the page where you can download it: A Gamer Forever Voyaging Presents - A Guide to Andrew Braybrook

It's a little bit rough around the edges, which again is my fault.  Basically, Tony (the splendid fellow who put it together) knocked this up for me to look at, and I said, "Great!  Don't do anything else just yet, I'll give you more stuff to put in it".  And then I didn't.  So it's a bit warts-and-all... it hasn't been edited for spelling mistakes, for instance.

If you can get past the fact it's not a final draft, though, I'm quite chuffed with it.  My first printed work, so to speak!  And it just goes to show that there really are people who like what I do.  Many thanks to Tony for putting in the time and effort to produce this... hopefully, with my book in the works, it's just a taste of things to come...

Oh, alternatively, you can read each of my articles at the following links:

Andrew Braybrook - A quick C64 history
Lunattack
Gribbly's Day Out
Paradroid
Uridium
Alleykat
Morpheus
Intensity